Module 04 / RIVE
Rive, data-bound
The terminal's screen, alive
FVZL—FS01Module 04Planned · Phase 6
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Module notes
The FC01 Personal Terminal's amber screen as a Rive file bound to live data: the dial, the signal and the time of day drive it. Rive's GPU Canvas wraps the 2D display onto 3D hardware.
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- Native path
- Rive Renderer (WebGL 2) with GPU Canvas needs WebGL 2
- Fallback
- Canvas 2D renderer, no 3D layer needs nothing extra
- Status
- Planned · Phase 6
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